Protection Warrior Raid Soloing Guide
SOON TO BE UPDATED FOR SHADOWLANDS!
Why?
Because it’s challenging. Because it’s fun. Because there may be some awesome loot drops. Personally, I do it for the fun and challenge; it’s also quite cathartic to solo-kill a boss that gave your entire raid headaches Back In The Day. The prospect of getting some sweet transmog gear is tempting, but beware: Legion raids do NOT fall under the Legacy Loot rules introduced in Battle for Azeroth. This means that:
- Any loot that drops is locked to the loot table for your chosen loot spec (which isn’t a HUGE problem, since you don’t have to worry about weapon drops from Legion content anyway),
- Drop rates are just as low as you remember from running the raids as current content,
- Farming specific pieces can be extremely frustrating
On average, I get 1-2 loot drops for a full raid clear, along with a few hundred gold. I’ve decided to consider loot an added bonus from soloing, rather than the sole purpose.
How?
Talents
As a Protection Warrior, there’s really only one solid talent build for soloing:
You might, under some circumstances, consider choosing Bounding Stride for increased mobility, though I MUCH prefer Crackling Thunder (the increased range on Thunder Clap lets you do a bit more DPS on a boss that you’re kiting at a distance). Bolster turns Last Stand from a decent health boost with a long cooldown to a damn good defensive ability that complements Shield Block. I could go either way with the level 75 choices, but I find Rumbling Earth to be a bit more useful than Storm Bolt, especially for add fights (most bosses can’t be stunned by the bolt anyway). Anger Management is extremely powerful, as it can dramatically reduce the cooldown of our most important abilities.
Azerite Traits
Azerite trait choices are a bit less clear-cut. Since self-healing is a weakness of the spec, I lean towards traits that mitigate this shortcoming. Azerite Veins and Impassive Visage work well, and their effects stack if you have them on multiple pieces of gear. Deafening Crash and Brace for Impact provide decent defensive boosts and large DPS improvements; be aware that the Demolishing Shout buff from Deafening Crash does NOT stack. Bastion of Might can be INCREDIBLY overpowered, especially if you can get it on 2-3 pieces of gear: the damage boost, free Ignore Pain, and mastery increase during Avatar can yield some impressive numbers and big damage mitigation. Finally, Lifespeed and Overwhelming Power are good sources of Haste, which we always need more of. Most of the other traits are too ineffective or RNG-based to be of much use for soloing.
Other Gear Azerite Essences
Vision of Perfection: obtained by defeating King Mechagon in the mythic-only Operation: Mechagon dungeon. I haven’t gotten mine yet, but since it both shortens Avatar’s cooldown AND has a chance to proc a lesser version of it, it sounds quite powerful.
Anima of Life and Death: the burst healing (up to 50% of your maximum HP at rank 3) and AoE DPS (10% of your maximum HP inflicted on EVERY mob in range) is incredibly strong. The only drawback is the long cooldown (2 minutes). The minor power gives a decent upgrade to your HP pool (a bit over 30K), with a VERY small HoT baked in.
Memory of Lucid Dreams: the major power isn’t great, but the minor power is worth using (periodically refunds spent rage, heals you, and buffs your Versatility for a bit).
Strengths
The real key to successful soloing as Protection is to understand the strengths and weaknesses of the spec. Prot warriors have excellent physical damage mitigation with Shield Block, Demolishing Shout, and a Bolster-boosted Last Stand. Proper use of Shield Block (including NOT using it while Last Stand is active, unless you REALLY need the health boost ASAP) is a must. We also have great DPS potential, and it truly shines in AoE situations. Pop Avatar and Demolishing Shout, spam Thunder Clap, and mobs will melt away!
Weaknesses
On the flip side, we have terrible magic damage mitigation and self-healing. This means that an unchecked caster (or group of them) or a semi-powerful DoT can quickly cause a painful death. In typical group content this isn’t a big deal, because we have healers to keep us up. However, soloing raids is anything BUT typical group content. Our mitigation tools are Ignore Pain (which can absorb around 35k at full strength) and Spell Reflection. IP is too weak and costs too much rage to be reliable, but it’s better than nothing if you know a big magic attack is coming. Spell Reflection is free, but has a long cooldown and doesn’t actually “reflect” very many things. Our self-healing is limited to Victory Rush (which is only usable for trash or add fights), Last Stand, and whatever azerite traits we have available. Thus, I find that fights involving DoTs are often the hardest to solo, especially since we have no mechanism for cleansing/dispelling ourselves.
Consumables
Here’s my personal list of consumables that I prefer:
- Baked Port Tato: it’s Haste food. We need Haste.
- Greater Flask of the Undertow: best offensive/defensive flask, IMO.
- Battle-Scarred Augment Rune: a good stat boost, but can get expensive since you have to refresh it after every death.
- Superior Battle Potion of Strength: don’t forget to pre-pot before pulling!
- War-Scroll of Fortitude: when pushing a new boss, every bit of HP helps.
- Drums of Fury/Drums of the Mountain: when you need Heroism/Bloodlust to boost your DPS. Buy whichever is cheaper.
Who/What/Where?
If you’re a fresh 120, or just new to the scene and a bit cautious, start off with the raids from Warlords of Draenor (they’ll drop a LOT of loot, as an incentive). Highmaul and Blackrock Foundry are both pretty easy at lower difficulties and are good places to practice. Hellfire Citadel is a wee bit tougher, but you’ll HATE the first fight. I guarantee it. If you’re semi-confident, try soloing Nythendra in Emerald Nightmare. It’s a mechanically-easy fight, but a bit of a gear check, so it’s a decent indicator of where you are in your soloing journey. Legion raids are where the real fun begins, as you often have to actually pay attention to fight mechanics! Don’t be afraid to take on intimidating bosses; after all, what do you have to lose except a bunch of gold for repairs? The MOST important thing is to have fun: it’s a game, after all!
My Soloing Progress at Level 120
I’ve included this table not as a way to brag, but as a reference for the item levels I had when making my first solo kills on bosses. If you’re an excellent soloer, or a better prot warrior player than I am (which is a pretty low benchmark, let’s be honest), you can probably succeed with lower ilevels than this.
Raid Boss | Difficulty | Item Level |
---|---|---|
Nythendra | Mythic | ilvl 356 |
Elerethe Renferal | Mythic | ilvl 357 |
Dragons of Nightmare | Mythic | ilvl 427 |
Ursoc | Normal | ilvl 338 |
Ursoc | Heroic | ilvl 367 |
Ursoc | Mythic | ilvl 439 (as Fury) |
Il’gynoth | Heroic | ilvl 344 |
Il’gynoth | Mythic | ilvl 370 (as Fury) |
Cenarius | Heroic | ilvl 369 |
Cenarius | Mythic | ilvl 379 |
Xavius | Normal | ilvl 325 |
Xavius | Heroic | ilvl 369 |
Xavius | Mythic | ilvl 453 (as Fury) |
Raid Boss | Difficulty | Item Level |
---|---|---|
Odyn | Normal | ilvl 365 |
Odyn | Heroic | ilvl 366 |
Odyn | Mythic | ilvl 440 |
Guarm | Normal | ilvl 344 |
Guarm | Heroic | ilvl 366 |
Guarm | Mythic | ilvl 440 (as Fury) |
Helya | Normal | ilvl 344 |
Helya | Heroic | ilvl 411 |
Helya | Mythic | ilvl 466 |
Raid Boss | Difficulty | Item Level |
---|---|---|
Skorpyron | Heroic | ilvl 327 |
Skorpyron | Mythic | ilvl 356 |
Chronomatic Anomaly | Heroic | ilvl 327 |
Chronomatic Anomaly | Mythic | ilvl 360 |
Trilliax | Heroic | ilvl 339 |
Trilliax | Mythic | ilvl 369 |
Spellblade Aluriel | Heroic | ilvl 339 |
Spellblade Aluriel | Mythic | ilvl 440 |
Tichondrius | Normal | ilvl 339 |
Tichondrius | Heroic | ilvl 341 |
Tichondrius | Mythic | ilvl 414 |
Krosus | Normal | ilvl 365 |
Krosus | Heroic | ilvl 405 |
Krosus | Mythic | ilvl 466 |
High Botanist Tel’arn | Normal | ilvl 354 |
High Botanist Tel’arn | Heroic | ilvl 369 |
Star Augur Etraeus | Normal | ilvl 368 (as Fury) |
Star Augur Etraeus | Heroic | ilvl 370 (as Fury) |
Star Augur Etraeus | Mythic | ilvl 466 |
Grand Magistrix Elisande | Normal | ilvl 333 |
Grand Magistrix Elisande | Heroic | ilvl 369 |
Grand Magistrix Elisande | Mythic | ilvl 422 |
Gul’dan | Normal | ilvl 333 |
Gul’dan | Heroic | ilvl 369 |
Raid Boss | Difficulty | Item Level |
---|---|---|
Goroth | Normal | ilvl 362 |
Goroth | Heroic | ilvl 375 |
Goroth | Mythic | ilvl 442 |
Demonic Inquisitors | Normal | ilvl 362 |
Demonic Inquisitors | Heroic | ilvl 375 |
Demonic Inquisitors | Mythic | ilvl 442 |
Harjatan | Normal | ilvl 362 |
Harjatan | Heroic | ilvl 375 |
Harjatan | Mythic | ilvl 450 |
Mistress Sassz’ine | Normal | ilvl 368 (as Fury) |
Mistress Sassz’ine | Heroic | ilvl 411 (as Fury) |
Mistress Sassz’ine | Mythic | ilvl 472 (as Fury) |
Sisters of the Moon | Normal | ilvl 362 |
Sisters of the Moon | Heroic | ilvl 397 |
Sisters of the Moon | Mythic | ilvl 450 |
Maiden of Vigilance | Normal | ilvl 362 |
Maiden of Vigilance | Heroic | ilvl 397 |
Maiden of Vigilance | Mythic | ilvl 474 |
The Desolate Host | Normal | ilvl 367 |
The Desolate Host | Heroic | ilvl 397 |
The Desolate Host | Mythic | ilvl 474 |
Fallen Avatar | Normal | ilvl 363 |
Fallen Avatar | Heroic | ilvl 397 |
Kil’jaeden | Normal | ilvl 367 |
Kil’jaeden | Heroic | ilvl 440 |
Raid Boss | Difficulty | Item Level |
---|---|---|
Garothi Worldbreaker | Normal | ilvl 362 |
Garothi Worldbreaker | Heroic | ilvl 375 |
Garothi Worldbreaker | Mythic | ilvl 448 |
Felhounds of Sargeras | Normal | ilvl 372 |
Felhounds of Sargeras | Heroic | ilvl 433 |
Felhounds of Sargeras | Mythic | ilvl 475 |
Portal Keeper Hasabel | Normal | ilvl 399 |
Portal Keeper Hasabel | Heroic | ilvl 429 |
Portal Keeper Hasabel | Mythic | ilvl 462 |
Antoran High Command | Normal | ilvl 368 |
Antoran High Command | Heroic | ilvl 388 |
Antoran High Command | Mythic | ilvl 453 |
Imonar | Normal | ilvl 450 (as Fury) |
Imonar | Heroic | ilvl 201 (as Arms) |
Imonar | Mythic | ilvl 220 (as Fury) |
Kin’garoth | Normal | ilvl 452 |
Kin’garoth | Heroic | ilvl 201 (as Arms) |
Defense of Eonar | Normal | ilvl 440 |
Varimathras | Normal | ilvl 410 |
Varimathras | Heroic | ilvl 201 (as Arms) |
Aggramar | Normal | ilvl 399 |
Argus the Unmaker | Normal | ilvl 399 |
Raid Boss | Difficulty | Item Level |
---|---|---|
Taloc | Normal | ilvl 448 |
Taloc | Heroic | ilvl 475 |
MOTHER | Normal | ilvl 452 (as Fury) |
MOTHER | Heroic | ilvl 475 |
Well I like fighting in Prot spec, and came here specifically for advice on Ursoc in EN. Your list says you first killed Ursoc on Mythic as Fury instead of Prot (this is the same for some other bosses too). Could you give some details as to your spec and rotation for Fury in these fights? I’m around the same ilvl and actually prefer Fury, but am still having trouble with Ursoc. Thanks!
My spec and rotation are pretty much the usual for Fury. I have focused on maximizing my crit and haste, as well as offensive Corruption effects (which will be gone in a week, sadly; I think I had five stacks of Twilight Devastation active). The fights I’ve done in Fury were done in that spec because they seemed to require high DPS over survivability; in Ursoc’s case, killing him before you get many stacks of Mangle And Rend is key. I make sure to eat, flask up and use a rune, use a scroll for HP, then pop a strength potion and Drums on the pull. After that, burn as fast as you can and move out of the miasma on the floor as that will kill you FAST.