{"id":41,"date":"2018-12-01T05:10:33","date_gmt":"2018-12-01T05:10:33","guid":{"rendered":"http:\/\/mattfossen.com\/blog\/?p=41"},"modified":"2021-06-12T21:36:42","modified_gmt":"2021-06-13T05:36:42","slug":"quick-soloing-guide-tomb-of-sargeras","status":"publish","type":"post","link":"https:\/\/mattfossen.com\/blog\/soloing\/quick-soloing-guide-tomb-of-sargeras\/","title":{"rendered":"Quick Soloing Guide: Tomb of Sargeras"},"content":{"rendered":"<h4>Goroth<\/h4>\n<div class=\"su-tabs su-tabs-style-default su-tabs-mobile-stack\" data-active=\"1\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-tabs-nav\"><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Normal<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Heroic<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Mythic<\/span><\/div><div class=\"su-tabs-panes\"><div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Normal\">This fight is all about the spikes.&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"http:\/\/www.wowhead.com\/spell=233021\" data-wh-icon-added=\"true\">Infernal Spike<\/a>, to be precise. Goroth is a single-phase fight with massive fire DoTs, and the spikes are the key to keeping that damage to a survivable level. Sadly, many of the fight\u2019s mechanics will destroy the spikes before you can use them. Here\u2019s what you need to look out for:<\/p>\n<ul>\n<li><a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=230345\/crashing-comet\" data-wh-icon-added=\"true\">Crashing Comet<\/a>: unavoidable, and the splash damage will destroy spikes. Keep away from them when targeted by this. A source of fire DoT.<\/li>\n<li><a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=233279\/shattering-star\" data-wh-icon-added=\"true\">Shattering Star<\/a>: unavoidable, BUT you can sacrifice a spike to mitigate the DoT component of the attack, which is advisable. A source of fire DoT.<\/li>\n<li><a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=233062\/infernal-burning\" data-wh-icon-added=\"true\">Infernal Burning<\/a>: Goroth\u2019s big attack, used when he hits 100 energy. You will definitely want to hide behind a spike for this one. A big source of fire DoT, and it destroys all spikes upon detonation.<\/li>\n<li><a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=231363\/burning-armor\" data-wh-icon-added=\"true\">Burning Armor<\/a>: this fire DoT will basically be on you at all times, AND it detonates every 6 seconds, destroying any nearby spikes. It ALSO gives you&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=234264\/melted-armor\" data-wh-icon-added=\"true\">Melted Armor<\/a>, massively increasing all damage you take. Fun stuff!<\/li>\n<li>Did I mention that Goroth will also destroy any spikes he comes into contact with?<\/li>\n<li>Your goal is to keep 2 Infernal Spikes up between each Infernal Burning. This allows you to use one for Shattering Star and one for the next Infernal Burning. You\u2019ll get a brief warning for the emergence of each spike (signified by a small \u201cearthquake\u201d effect), so move the hell away from them to prevent Goroth from instantly crushing them. This fight is a real test of your survivability and positioning skills as a soloer!<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Heroic\">More of the same, with more damage. Oh, and periodically a quarter of the floor will get covered in green goop via <a href=\"https:\/\/www.wowhead.com\/spell=234346\/fel-eruption\">Fel Eruption<\/a>.<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Mythic\">What a mess! All the fun of Heroic difficulty, PLUS giant Infernal adds, greatly increased damage, and the inability to use Infernal Spikes for cover. This is a messy survival fight; at least Victory Rush will proc when you kill the adds!<\/div><\/div><\/div>\n<h4>Demonic Inquisition<\/h4>\n<div class=\"su-tabs su-tabs-style-default su-tabs-mobile-stack\" data-active=\"1\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-tabs-nav\"><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Normal<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Heroic<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Mythic<\/span><\/div><div class=\"su-tabs-panes\"><div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Normal\">You know how most fights with location phasing mechanics will reset when soloing? This one doesn\u2019t. The main mechanic in this fight is simple: you have a resource, called&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"http:\/\/www.wowhead.com\/spell=233104\" data-wh-icon-added=\"true\">Torment<\/a>, that builds when you get hit by most attacks. At 100 Torment, you\u2019re afflicted with&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"http:\/\/www.wowhead.com\/spell=233430\" data-wh-icon-added=\"true\">Unbearable Torment<\/a>, making it very hard to do any damage and greatly increasing the chance that you\u2019ll die very soon. Luckily, you have an extra action button that casts&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"http:\/\/www.wowhead.com\/spell=233652\" data-wh-icon-added=\"true\">Confess<\/a>, sending you down into a prison cell containing a nasty\u2026 thing. Hitting it releases orange orbs that decrease your Torment; once your Torment is gone, the Confess button will send you topside and you can continue the main fight. It sounds messy, but the overall strategy is simple:<\/p>\n<ul>\n<li>DPS the two main bosses until you hit 100 Torment (your screen will turn red so you can\u2019t miss the effect),<\/li>\n<li>Hit the Confess button to be transported to the prison cell,<\/li>\n<li>Hit the beastie a few times, collect the orbs, and use the Confess button to escape,<\/li>\n<li>Repeat until victorious.<\/li>\n<li>You can\u2019t avoid most of the Torment sources, so be prepared to Confess a LOT.<\/li>\n<\/ul>\n<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Heroic\">\nSame fight, more damage, there are <a href=\"https:\/\/www.wowhead.com\/spell=233431\/calcified-quills\">Calcified Quills<\/a> but you needn&#8217;t worry about them. <a href=\"https:\/\/www.wowhead.com\/spell=233895\/suffocating-dark\">Suffocating Dark<\/a> is a Heroic-only mechanic that makes your Torment stack a LOT faster. CONFESS!<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Mythic\">Just like Heroic, but with <a href=\"https:\/\/www.wowhead.com\/npc=121138\/tormented-fragment\">Tormented Fragment<\/a> adds that spawn when you leave the Confession cage. They&#8217;ll melee you and explode when they die, but they don&#8217;t really affect the fight much.<\/div><\/div><\/div>\n<h4>Harjatan<\/h4>\n<div class=\"su-tabs su-tabs-style-default su-tabs-mobile-stack\" data-active=\"1\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-tabs-nav\"><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Normal<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Heroic<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Mythic<\/span><\/div><div class=\"su-tabs-panes\"><div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Normal\">A total tank-and-spank fight. There are frequent waves of adds, which make excellent fodder for Victory Rush healing. Focus down the Wavemenders if you can, as they will cast&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=231729\/aqueous-burst\" data-wh-icon-added=\"true\">Aqueous Burst<\/a>, which leaves a patch of Drenching Waters on the ground and will give you an unwanted stack of&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=231770\/drenched\" data-wh-icon-added=\"true\">Drenched<\/a>. These stacks will drop at the end of the&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=232061\/draw-in\" data-wh-icon-added=\"true\">Draw In<\/a> phases, but you\u2019ll still want to keep this DoT minimized as you\u2019ll be dealing with ever-increasing stacks of&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=231998\/jagged-abrasion\" data-wh-icon-added=\"true\">Jagged Abrasion<\/a>&nbsp;throughout the fight. If you can keep your Drenched stacks low and maintain good damage mitigation, Harjatan will fall easily enough.<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Heroic\">He hits harder. Plan accordingly.<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Mythic\">Mythic Harjatan is a DPS race. Aside from the expected increase in damage compared to easier difficulties, there are piles of eggs in the corners of the room that spawn groups of adds. The adds themselves are merely annoying, BUT they permanently buff Harjatan if they die near him, so his damage output becomes lethal very quickly. The adds are great for Victory Rush heals, but that&#8217;s not much compared to the damage from a buffed Harjatan.<\/div><\/div><\/div>\n<h4>Sisters of the Moon<\/h4>\n<div class=\"su-tabs su-tabs-style-default su-tabs-mobile-stack\" data-active=\"1\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-tabs-nav\"><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Normal<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Heroic<\/span><\/div><div class=\"su-tabs-panes\"><div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Normal\">A long fight, but fairly easy (until the final phase).<\/p>\n<ul>\n<li>Phase 1: avoid the&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236516\/twilight-volley\" data-wh-icon-added=\"true\">Twilight Volley<\/a>&nbsp;zones. Switch moon phases to trigger an&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=234998\/astral-purge\" data-wh-icon-added=\"true\">Astral Purge<\/a>&nbsp;when afflicted with either&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236550\/discorporate\" data-wh-icon-added=\"true\">Discorporate<\/a>&nbsp;or&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236519\/moon-burn\" data-wh-icon-added=\"true\">Moon Burn<\/a>. The rest of the boss\u2019 abilities are unavoidable, so mitigate as required.<\/li>\n<li>Phase 2: mostly the same as P1, with an add to burn down (summoned via&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236694\/call-moontalon\" data-wh-icon-added=\"true\">Call Moontalon<\/a>). The active boss will periodically gain a shield called&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=233263\/embrace-of-the-eclipse\" data-wh-icon-added=\"true\">Embrace of the Eclipse<\/a>, which must be burned down quickly.<\/li>\n<li>Phase 3: Moontalon and the bubble shield are gone, but the phase becomes a DPS race due to rapidly increasing stacks of&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=239264\/lunar-fire\" data-wh-icon-added=\"true\">Lunar Fire<\/a>. You\u2019ll also want to dodge the bouncing glaives from the&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236480\/glaive-storm\" data-wh-icon-added=\"true\">Glaive Storm<\/a> ability, but these are secondary to burning down the boss.<\/li>\n<\/ul>\n<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Heroic\">Everything hurts more, and the inactive\/dead Sisters do their major abilities frequently enough that they overlap, causing even more damage.<\/div><\/div><\/div>\n<h4>Maiden of Vigilance<\/h4>\n<div class=\"su-tabs su-tabs-style-default su-tabs-mobile-stack\" data-active=\"1\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-tabs-nav\"><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Normal<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Heroic<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Mythic<\/span><\/div><div class=\"su-tabs-panes\"><div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Normal\">A complicated fight, reduced to a bunch of unavoidable damage in two phases.<\/p>\n<ul>\n<li><a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=235271\/infusion\" data-wh-icon-added=\"true\">Infusion<\/a>: periodically, the Maiden will infuse you with either Light or Fel energy. If you make contact with the opposing energy type (via Hammer attacks or running into Essence Fragments), you will get the&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=240209\/unstable-soul\" data-wh-icon-added=\"true\">Unstable Soul<\/a>&nbsp;debuff. This turns you into a living bomb. Unfortunately, the intended mechanic to prevent bomb damage (jumping into the pit in the center of the room) will cause an instant reset when solo. Thus, be prepared to take some heavy falling damage when you explode.<\/li>\n<li><a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=234891\/wrath-of-the-creators\" data-wh-icon-added=\"true\">Wrath of the Creators<\/a>: when the Maiden teleports across the room, she will start pulsing ever-increasing periodic damage while emitting Essence Fragment orbs. Your goal in this phase is to make your way back to the boss, pick up orbs that match your current Infusion (or at least avoid the opposing orbs), then do enough damage to break her&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=235028\/titanic-bulwark\" data-wh-icon-added=\"true\">Titanic Bulwark<\/a>. Once you\u2019ve done this, interrupt Wrath of the Creators and continue the fight. The berserk timer on the fight is tight, but I was able to succeed with over a minute to spare while doing puny Protection Warrior DPS.<\/li>\n<\/ul>\n<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Heroic\">More damage, and the Hammer abilities leave fel\/holy puddles where they impact, so you&#8217;ll want to side-step out of them. You will definitely want to try to collect some orbs that match your current Infusion during the intermissions, since the Titanic Bulwark has a lot more HP and will take much longer to break.<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Mythic\">During Phase 1, the boss will periodically cast <a href=\"https:\/\/www.wowhead.com\/spell=239153\/spontaneous-fragmentation\">Spontaneous Fragmentation<\/a> orbs, which have the Infusion opposing yours and will chase you until they hit you, triggering Unstable Soul. You&#8217;ll be bounced into the air a LOT because of these. Any Essence Fragments that aren&#8217;t soaked during the intermission phases (so, most of them) will explode and leave a fairly painful stacking DoT on you, so you want to end these phases as fast as possible. Have fun!<\/div><\/div><\/div>\n<h4>The Desolate Host<\/h4>\n<div class=\"su-tabs su-tabs-style-default su-tabs-mobile-stack\" data-active=\"1\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-tabs-nav\"><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Normal<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Heroic<\/span><\/div><div class=\"su-tabs-panes\"><div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Normal\">You can\u2019t be in both the spirit and corporeal realms simultaneously, but luckily you don\u2019t need to. There\u2019s a LOT going on with this fight, but you can ignore most of it. Ultimately, the key is to use the little spirit wells around the perimeter of the room to swap realms when you start taking too much damage from&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236507\/quietus\" data-wh-icon-added=\"true\">Quietus<\/a>. A good time to swap from spirit to corporeal is when the Soul Queen starts channeling&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236075\/wailing-souls\" data-wh-icon-added=\"true\">Wailing Souls<\/a>. You\u2019ll start taking damage from&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=235989\/tormented-cries\" data-wh-icon-added=\"true\">Tormented Cries<\/a>, but it\u2019s easier to manage (if a bit messier due to the large puddles of goo it creates).<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Heroic\">There are a TON of changes in this difficulty, but you can&#8217;t actually address any of them when soloing so just pretend this is a Normal fight with bigger numbers.<\/div><\/div><\/div>\n<h4>Fallen Avatar<\/h4>\n<div class=\"su-tabs su-tabs-style-default su-tabs-mobile-stack\" data-active=\"1\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-tabs-nav\"><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Normal<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Heroic<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Mythic<\/span><\/div><div class=\"su-tabs-panes\"><div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Normal\">A relative push-over, in two phases.<\/p>\n<ul>\n<li>The goal of the first phase is to do as much damage to the Avatar as possible while keeping his energy from reaching 100, as this triggers the second (and final) phase: I recommend using Drums on the pull. To do this, you\u2019ll need to tank the Maiden of Valor in the green beams that are generated by the Containment Pylons. This is easily done, though you\u2019ll need to do some careful positioning so that she doesn\u2019t step out of the beam when you get bounced back by&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236604\/shadowy-blades\" data-wh-icon-added=\"true\">Shadowy Blades<\/a>. Do NOT try to kill the Maiden, as doing so will result in the boss gaining full energy VERY quickly. You can ignore all of the boss\u2019 abilities and just focus on DPSing him and keeping the Maiden properly positioned. Eventually the Fallen Avatar WILL hit 100 energy, causing both of you to fall through the floor into a lava-filled chamber and initiating phase two. Phase two is a race to kill the boss before you run out of places to stand. Drag him to the most remote corner of the irregularly-shaped platform, DPS as if your life depends on it (it does), and run out when he starts to cast&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=235572\/rupture-realities\" data-wh-icon-added=\"true\">Rupture Realities<\/a>. You\u2019ll lose a bit of DPS time when you get knocked into the air by&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=239739\/dark-mark\" data-wh-icon-added=\"true\">Dark Mark<\/a>, but it\u2019s not a big deal.<\/li>\n<\/ul>\n<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Heroic\">Shadowy Blades now leave purple <a href=\"https:\/\/www.wowhead.com\/spell=239212\/lingering-darkness\">Lingering Darkness<\/a> puddles when they hit you, there will be purple <a href=\"https:\/\/www.wowhead.com\/spell=239058\/touch-of-sargeras\">Touch of Sargeras<\/a> void zones that are meant to be soaked (but you can&#8217;t, so don&#8217;t worry about them), and there are purple tornado-like <a href=\"https:\/\/www.wowhead.com\/spell=242017\/black-winds\">Black Winds<\/a> to avoid in the basement.<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Mythic\">This one is pretty rough! The boss&#8217; HP will reset when he triggers the floor collapse to start Phase 2, so you have to have enough DPS to kill him before there&#8217;s nowhere left to stand (generally after two Rupture Realities, though if you&#8217;re very good and very lucky you can extend that to three via careful positioning). The Avatar will cast <a href=\"https:\/\/www.wowhead.com\/spell=234418\/rain-of-the-destroyer?dd=16\">Rain of the Destroyer<\/a> shortly after each Rupture; be sure to soak one, or you&#8217;ll definitely run out of places to stand very quickly.<\/div><\/div><\/div><\/li>\n<li>\n<h4>Mistress Sassz\u2019ine<\/h4>\n<div class=\"su-tabs su-tabs-style-default su-tabs-mobile-stack\" data-active=\"1\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-tabs-nav\"><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Normal<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Heroic<\/span><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Mythic<\/span><\/div><div class=\"su-tabs-panes\"><div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Normal\">A complex fight, so let\u2019s take each phase individually.<\/p>\n<ul>\n<li>Phase 1: Sassz\u2019ine will frequently afflict you with&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"http:\/\/www.wowhead.com\/spell=230201\" data-wh-icon-added=\"true\">Burden of Pain<\/a> throughout the fight; it\u2019s unavoidable, so you\u2019ll just have to heal through it.&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=230139\/hydra-shot\" data-wh-icon-added=\"true\">Hydra Shot<\/a>&nbsp;is also unavoidable, but it\u2019s not terribly painful and doesn\u2019t happen often. You\u2019ll want to avoid standing in the&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=230358\/thundering-shock\" data-wh-icon-added=\"true\">Thundering Shock<\/a>&nbsp;circles, UNLESS you\u2019re under the influence of&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=230384\/consuming-hunger\" data-wh-icon-added=\"true\">Consuming Hunger<\/a>, in which case you DO want to stand in them. When adds spawn, kill them to create puddles of&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=230959\/concealing-murk\" data-wh-icon-added=\"true\">Concealing Murk<\/a>, which will help you deal with the&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=232732\/slicing-tornado\" data-wh-icon-added=\"true\">Slicing Tornado<\/a>. The tornadoes spawn at one end of the room and sweep all the way across as a wall of doom (giving you a nasty 20-second DoT if you get hit), but any that touch the green puddles will disappear and give you a clear path to avoid them. At 70% health, Sassz\u2019ine will transition to Phase 2.<\/li>\n<li>Phase 2: Slicing Tornadoes are gone, but the adds, Hydra Shot, and Burden of Pain continue. There are three new major abilities to deal with:&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=232757\/call-vellius\" data-wh-icon-added=\"true\">Call Vellius<\/a>,&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=232756\/summon-ossunet\" data-wh-icon-added=\"true\">Summon Ossunet<\/a>, and&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=232746\/beckon-sarukel\" data-wh-icon-added=\"true\">Beckon Sarukel<\/a>.\n<ul>\n<li>Call Vellius creates a large line of bubbles across the room; move out of this as a giant shark will soon leap through it and cause major damage to anyone standing in it.<\/li>\n<li>Summon Ossunet creates purple patches of&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=232913\/befouling-ink\" data-wh-icon-added=\"true\">Befouling Ink<\/a>&nbsp;(only one at a time when soloing). These are needed for the final ability,<\/li>\n<li>Beckon Sarukel summons a monstrous whale shark (it\u2019s not a whale, despite what WoWhead says) that continuously tries to suck you in with&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=234621\/devouring-maw\" data-wh-icon-added=\"true\">Devouring Maw<\/a>&nbsp;and kill you with&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=232885\/devour-whole\" data-wh-icon-added=\"true\">Devour Whole<\/a>. This is where those ink patches come in: pick one up by running over it, then move into the FIRST circle near Sarukel. He\u2019ll eat the ink, and will leave the scene after he\u2019s consumed three of them. DO NOT cross the perimeter of the inner circle, as that\u2019s the Instant Death line. Also, if you linger too long in this phase without sending Sarukel away, Sassz&#8217;ine will eventually summon ANOTHER whale shark, at which point it&#8217;s impossible to outrun their combined suction and you WILL die. At 40% health, Sassz\u2019ine enters Phase 3.<\/li>\n<\/ul>\n<\/li>\n<li>Phase 3: a combination of Phase 1 (without Thundering Shock) and Phase 2 (without Beckon Sarukel). It\u2019s a typical end-of-fight burn phase.<\/li>\n<\/ul>\n<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Heroic\">There are a few mechanical changes to the fight, but none of them will affect your strategy. The important thing is that, since Sassz&#8217;ine has much more HP, you&#8217;ll have to work much harder to burn through Phase 2 before the double-Sarukel effect obliterates you. I recommend saving your Drums and DPS potions for this phase.<\/div>\n<div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Mythic\">Mostly like Heroic, with more incoming damage and a tighter DPS requirement to avoid the inevitable wipe caused by a double Sarukel. There are <a href=\"https:\/\/www.wowhead.com\/npc=119791\/delicious-bufferfish\">Delicious Bufferfish<\/a> that you can pick up for a nice buff, but since you&#8217;ll drop the fish when you take damage it&#8217;s really not worth bothering with them. <\/div><\/div><\/div>\n<h4>Kil\u2019jaeden<\/h4>\n<div class=\"su-tabs su-tabs-style-default su-tabs-mobile-stack\" data-active=\"1\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-tabs-nav\"><span class=\"\" data-url=\"\" data-target=\"blank\" tabindex=\"0\" role=\"button\">Normal<\/span><\/div><div class=\"su-tabs-panes\"><div class=\"su-tabs-pane su-u-clearfix su-u-trim\" data-title=\"Normal\">A major DPS race, the success of which mostly depends on your luck during Intermission 2. Here\u2019s the phase breakdown, all of which you must complete in 10 minutes or less:<\/p>\n<ul>\n<li>Phase 1: not much to do, really. Kil\u2019jaeden frequently casts&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=240910\/armageddon\" data-wh-icon-added=\"true\">Armageddon<\/a>, but you can\u2019t soak more than one meteor, so you might as well ignore it.&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=239932\/felclaws\" data-wh-icon-added=\"true\">Felclaws<\/a>&nbsp;will deal steadily-increasing damage, but the stacks will drop off during the intermissions so it\u2019s also of little concern. The main issue in this phase is&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=235059\/rupturing-singularity\" data-wh-icon-added=\"true\">Rupturing Singularity<\/a>: the damage from it is negligible, but it can easily knock you off the platform and end your attempt. When one appears, be sure to move up to it and face away from the bulk of the platform. At 80% health, Intermission 1 begins.<\/li>\n<li>Intermission 1: there\u2019s absolutely nothing to be done. For one minute, Kil\u2019jaeden will fly around and be virtually invincible, so you might as well check Twitter or something. You\u2019ll take some damage from Armageddon and&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=238505\/focused-dreadflame\" data-wh-icon-added=\"true\">Focused Dreadflame<\/a>, but it\u2019s not that bad.<\/li>\n<li>Phase 2: a lot like Phase 1, with the addition of the occasional shadow clone created by&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236710\/shadow-reflection-erupting\" data-wh-icon-added=\"true\">Shadow Reflection: Erupting<\/a>. Just cleave these adds down, and continue dealing with Rupturing Singularities as before. At 40% health, you will enter Intermission 2.<\/li>\n<li>Intermission 2: the worst part of this fight, hands-down. You have to kill a number of Shadowsoul adds to transition to Phase 3, but you can\u2019t actually attack them due to&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=236555\/deceivers-veil\" data-wh-icon-added=\"true\">Deceiver&#8217;s Veil<\/a>. They deal pulsing AoE damage with&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=241702\/destabilized-shadowsoul\" data-wh-icon-added=\"true\">Destabilized Shadowsoul<\/a>, and they like to teleport around the room. The only way to kill them is to find Illidan somewhere in the darkness (he\u2019s almost always on one of the edges of the platform, rather than in the center) and attack them during the 20 seconds you can actually see them. You\u2019ll likely need to find Illidan and receive his debuff twice before ending the intermission, which can be very time-consuming in this DPS race. Once you do kill all the adds, the shadows will clear and Phase 3 begins.<\/li>\n<li>Phase 3: Burninate! You probably won\u2019t have a lot of time left unless you were very lucky at finding Illidan in Intermission 2, so pop your DPS cooldowns and go for broke! You\u2019ll need to stand in a&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=239130\/tear-rift\" data-wh-icon-added=\"true\">Tear Rift<\/a> portal when Kil\u2019jaeden is nearly done casting&nbsp;<a class=\" icontinyl icontinyl icontinyl\" href=\"https:\/\/www.wowhead.com\/spell=239216\/darkness-of-a-thousand-souls\" data-wh-icon-added=\"true\">Darkness of a Thousand Souls<\/a>, but other than that your job is to kill The Deceiver as quickly as possible.<\/div><\/div><\/div><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Goroth Demonic Inquisition Harjatan Sisters of the Moon Maiden of Vigilance The Desolate Host Fallen Avatar Mistress Sassz\u2019ine Kil\u2019jaeden<\/p>\n","protected":false},"author":1,"featured_media":50,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[2],"tags":[],"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/mattfossen.com\/blog\/wp-content\/uploads\/2018\/12\/Maiden-Solo-973x547-2.jpg?fit=973%2C547&ssl=1","jetpack_shortlink":"https:\/\/wp.me\/p38suI-F","_links":{"self":[{"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/posts\/41"}],"collection":[{"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/comments?post=41"}],"version-history":[{"count":0,"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/posts\/41\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/media\/50"}],"wp:attachment":[{"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/media?parent=41"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/categories?post=41"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mattfossen.com\/blog\/wp-json\/wp\/v2\/tags?post=41"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}